
Combo cards can be found for each weapon as well. Just as in Dead Rising 2 and Case Zero, you can create combo weapons by combining different objects found in the world. Many different kind of zany outfits for both Chuck and Frank to wear are located around the environment in true Dead Rising fashion, including Frank's old wartime photojournalist outfit from Dead Rising and even a costume of Mega Man's Dr. Players start at level 40 (ten levels less than the maximum level of Dead Rising 2) and must level up by achieving Prestige Points through rescuing survivors, expert photography, and creative killing with improvised weaponry. To make it easier on the player(s), both Chuck and Frank can take photographs and create combo weapons. Gameplay Photography makes a return in the Dead Rising series.Ĭase West retains all gameplay elements from both Dead Rising and Dead Rising 2, including the ability to photograph (from Dead Rising) and the ability to create improvised weaponry from two items (from Dead Rising 2). Unlike Dead Rising 2: Case Zero, which serves as Dead Rising 2's downloadable prologue, progress made through the game is not reflected in the main game.


Set immediately after the conclusion of Dead Rising 2 (via Ending A), players control either former motocross champion Chuck Greene (the protagonist of Dead Rising 2) or photojournalist Frank West (the protagonist of the original Dead Rising), as they investigate a facility owned by Phenotrans (the pharmaceutical company that develops Zombrex) to find a connection between the company and the Fortune City outbreak, as well as evidence to clear Chuck's supposed involvement with the outbreak. It is a downloadable epilogue to Dead Rising 2, expanding the game's plot, while re-adding the photography element from the original Dead Rising and adding online co-operative multiplayer (with one player playing each of the two protagonists).
.jpg)
Overview Frank West and Chuck Greene, together at lastĭead Rising 2: Case West is a third-person action-adventure game developed by Capcom Vancouver and published by Capcom for the Xbox 360 (via Xbox Live Arcade) on December 27, 2010.
